Update 0.4 - New Movement Mechanics and Enemy Balancing


Hi all,

First, let me apologise, it's been too long since I was able to release and update here, so thank you for your patience. This update isn't huge, but it's taken a lot of tweaking and feedback to get right hence the delay.

Thank you so much for all the feedback last time. It's been super helpful and has allowed me to totally revamp the movement system for mouse and keyboard. Mouse now has a direct input into the rotation of the ship. I've not yet built an option to control mouse sensitivity - not ideal I know. But all that is coming soon. 

I've also gone in and changed a lot of the movement and shooting mechanics of the enemies. The game should hopefully feel a lot more fair now and should be more playable to inexperienced players. I hope that you enjoy testing the next version and as always any feedback is very appreciated. 

Thanks,

Mark



Files

OrbitalPilot_Demo0.4_MovementUpdate.zip 610 MB
Nov 20, 2021

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